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Pro Tour Guilds of Ravnica

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Format: Standard Date: 2018-11-10

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Magic: the Gathering | Esports

Pro Tour Phyrexia Top 8 Players and Decklists

From 218 players and two days of competition, the Top 8 of Pro Tour Phyrexia emerged–congratulations to the players returning for the Sunday Pioneer playoff!

mtg pro tour deck

Derrick Davis

mtg pro tour deck

Like fellow Top 8 competitor Nathan Steuer, Derrick Davis too came up via the Magic Online Championship Series, but he's been making the rounds in much more than that, including a Players Championship appearance at the NRG Series earlier this year. His run through the Pro Tour Phyrexia field was done largely off-camera as he battled up the standings, and his decisive victory in the final round over the ubiquitous Rakdos Midrange deck was enough to send one of the Enigmatic Fires players in the room to the Top 8.

mtg pro tour deck

Duke is an indomitable force in competitive Magic , notching a storied Magic Hall of Fame career totalling seven Top Finishes with Pro Tour Phyrexia. The 2011 Magic Online champion is renowned for his stalwart kindness and fierce focus on improving his play, which brought him within a match win of the Magic World Championship in 2013.

Now, he joins teammate Gabriel Nassif in a Top 8 showdown to claim his first Pro Tour trophy.

Chris Ferber

mtg pro tour deck

10 years of effort have come together for Ferber, a Regional Championship Top 8 competitor with years of experience on the Grand Prix circuit who is putting it all into action in a memorable Pro Tour Phyrexia run. After finding success at the Championship in Atlanta, he went back to the testing board and hit the Magic Online and Magic Arena queues to get in as much Phyrexia: All Will Be One draft as possible and leaned on the familiarity he had with Lotus Field combo to break through.

Benton Madsen

mtg pro tour deck

The last remaining undefeated player at Pro Tour Phyrexia, Benton Madsen was practical following his perfect 8-0 Day 1. "I could just as easily lose every round tomorrow," is how he put it; but when Saturday dawned, the Manhattan native was again up to the challenge, turning in a strong enough performance to pay off his excellent start and earn his first career Top Finish.

Takumi Matsuura

mtg pro tour deck

Another Regional Championship qualifier, another Top 8 appearance. Matsuura joins the crowd of RC Top 8 competitors who converted their chance at the Pro Tour, and he did it largely on his own, besting the online queues in preparation for his trip to the United States. On top of that, he spent most of Pro Tour Phyrexia playing under the feature match lights, a stressful experience that has undone many a fierce competitor before. But not Matsuura, and now his memorable run will continue into the Top 8.

Gabriel Nassif

mtg pro tour deck

A legendary Magic Hall of Famer from France, Nassif has seen the heights of the Pro Tour as both 2004's Player of the Year and Pro Tour Kyoto champion in 2009. Having taken a break from the game, Nassif returned to discover the joy of streaming Magic . His Top Finish at Pro Tour Phyrexia is his 16th.

He may need to find room for another trophy soon as well.

Nathan Steuer

mtg pro tour deck

The two-time Magic Online Champions Showcase winner and reigning Magic World Champion isn't showing any sign of slowing down, making back-to-back premier event Top Finishes with his Top 8 at Pro Tour Phyrexia. As a vanguard of Magic 's newest champions, it's easy to overlook Steuer's early play with his even younger success at Grand Prix San Diego back in 2015; a veteran of Sunday battles.

If anyone can stop Magic 's hottest player, it'll have to happen on a Pro Tour Sunday.

Shota Yasooka

mtg pro tour deck

Yasooka is one of Japan's most prestigious competitors, racking up his 12th Top Finish at Pro Tour Phyrexia across a career spanning titles such as Player of the Year and Pro Tour Kaladesh champion. The Magic Hall of Famer has been a Team Pro Tour champion (Charleston, 2006) and World Magic Cup team champion for Japan (2017). For nearly every event there has been for Magic , Yasooka has been incredible, including his qualification by making Top 8 at his Regional Championship.

A decorated veteran winning at the return of the Pro Tour would be history making history once again.

mtg pro tour deck

MTG Wiki

Pro Tour Collector Set

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Pro Tour decks

The best Pro Tour decks of 1996 , eight in total, were released all together in a Pro Tour Collector Set . Only 20,000 of these sets were produced.

  • 1 Description
  • 2.1 Michael Loconto, Champion
  • 2.2 Eric Tam, Quarterfinalist
  • 2.3 Bertrand Lestree, Finalist
  • 2.4 Shawn "Hammer" Regnier, Quarterfinalist
  • 2.5 Leon Lindback, Semifinalist
  • 2.6 George Baxter, Quarterfinalist
  • 2.7 Preston Poulter, Semifinalist
  • 2.8 Mark Justice, Quarterfinalist

Description [ | ]

The set originally retailed for $125 US and became available in May 1996. They were the first of a series of high-profile preconstructed decks for experienced players. Carefully chosen, they are imitations of the eight most successful deck archetypes present at the 1996 Pro Tour in New York. To avoid printing legal top-rated tournament-level cards, all cards were made illegal for tournament play by printing them with a non-standard backside. Additionally, the cards feature a golden border and have a gold signature of the deck's creator. The back of the cards feature the Magic: The Gathering Pro Tour logo and are labeled "Inaugural Tournament New York City February 1996."

Part of each deck is a bio card which provides some background of each player and a decklist card that lists the content of each deck. Additionally, blank cards were added to raise the number of cards per deck to 90.

This Pro Tour used an interesting deck construction format, a variation of the Standard or "Type II" format. In addition to the usual restrictions for Standard decks, each deck was required to contain at least five cards from each of the legal expansions. Meeting this requirement without lowering the efficiency of the decks gave the deck-builders an interesting challenge.

These cards were written under Fifth Edition rules.

  • Deck I - Michael Loconto (champion)
  • Deck II - Eric Tam (quarter-finalist)
  • Deck III - Bertrand Lestree (runner-up)
  • Deck IV - Shawn "Hammer" Regnier (quarter-finalist)
  • Deck V - Leon Lindback (semi-finalist)
  • Deck VI - George Baxter (quarter-finalist)
  • Deck VII - Preston Poulter (semi-finalist)
  • Deck VIII - Mark Justice (quarter-finalist)

These cards are not legal in any DCI -sanctioned tournaments.

1996 Decklists [ | ]

Michael loconto, champion [ | ].

“Loconto, a 26-year-old social worker from Grafton, Massachusetts, played a blue-white Millstone deck that generally defeated his opponents by running them out of cards. One innovative concept was his addition of Hallowed Ground, which he used to protect himself against Armageddon, to activate his Land Tax, and to save his Mishra's Factories from destruction.”

  • decklist.org

4 Adarkar Wastes

4 Mishra's Factory

1 Ruins of Trokair

1 Strip Mine

2 Svyelunite Temple

1 Wizard's School

Artifacts (11)

1 Feldon's Cane

2 Fountain of Youth

2 Icy Manipulator

1 Ivory Tower

1 Jayemdae Tome

3 Millstone

1 Zuran Orb

Creatures (2)

2 Blinking Spirit

Other Spells (25)

4 Disenchant

2 Hallowed Ground

4 Swords to Plowshares

4 Wrath of God

2 Control Magic

4 Counterspell

1 Deflection

Sideboard (15)

2 Aeolipile

1 Jester's Cap

2 Serrated Arrows

2 Circle of Protection: Red

1 Divine Offering

1 Control Magic

2 Hydroblast

2 Sea Sprite

2 Steal Artifact

Eric Tam, Quarterfinalist [ | ]

“Tam, an 18-year-old student from Ontario, Canada, played a red-green-white deck with large and unvulnerable creatures, plus a variety of red and white spells for creature suppression. He created a mid-game lock with the only blue card in his deck, Zur's Weirding.”

4 Brushland

2 City of Brass

4 Karplusan Forest

2 Mishra's Factory

Artifacts (8)

3 Fellwar Stone

3 Icy Manipulator

Creatures (11)

1 Blinking Spirit

1 Serra Angel

1 Autumn Willow

3 Birds of Paradise

4 Erhnam Djinn

Other Spells (21)

2 Stormbind

1 Icatian Town

3 Swords to Plowshares

2 Wrath of God

1 Zur's Weirding

1 Earthquake

2 Incinerate

1 Lightning Bolt

1 Apocalypse Chime

1 Disrupting Scepter

2 Nevinyrral's Disk

1 Ring of Renewal

1 Serrated Arrows

1 Circle of Protection: Red

1 Energy Storm

1 Reverse Damage

1 Swords to Plowshares

1 An-Zerrin Ruins

1 Dwarven Catapult

Bertrand Lestree, Finalist [ | ]

“Lestrée, a 25-year-old business development strategist from Pantin, France, played the most popular deck type at the tournament, a green-white Armageddon/Erhnam Djinn deck with strong mass destruction capabilities. Lestrée's most interesting playing quirk was his constant use of extra life (mostly from Ivory Tower and Zuran Orb) to draw extra cards with his Sylvan Library.”

1 Havenwood Battleground

4 Strip Mine

Artifacts (6)

2 Fellwar Stone

Creatures (14)

2 Order of Leitbur

2 Fyndhorn Elves

2 Llanowar Elves

2 Spectral Bears

Other Spells (18)

3 Armageddon

2 Sylvan Library

1 Black Vise

2 Abbey Gargoyles

2 Divine Offering

2 Circle of Protection: Green

1 Order of Leitbur

1 Wrath of God

2 Whirling Dervish

Shawn "Hammer" Regnier, Quarterfinalist [ | ]

“Regnier, a 27-year-old comic bookstore owner from Manchester, New Hampshire, played a blue-white Millstone deck with very heavy permission (including 12 counterspells). A former professional arm wrestler, "Hammer" had a very relaxed, conversational style which he used to unnerve his opponents.”

1 City of Brass

3 Mishra's Factory

4 Svyelunite Temple

Other Spells (29)

4 Power Sink

4 Spell Blast

1 Fountain of Youth

1 Abbey Gargoyles

1 Arenson's Aura

2 Circle of Protection: Black

2 Memory Lapse

1 Sea Sprite

Leon Lindback, Semifinalist [ | ]

“Lindbäck, a 20-year-old electrical engineering student from Stockholm, Sweden, played an all-black speed/discard deck. Most noticeable in his deck were four Necropotences which Lindbäck would play early to continually fill up his hand.”

2 Ebon Stronghold

Artifacts (7)

1 Jalum Tome

Creature (11)

4 Hypnotic Specter

3 Knight of Stromgald

4 Order of the Ebon Hand

Other Spells (19)

1 Dance of the Dead

1 Dark Banishing

4 Dark Ritual

4 Drain Life

4 Hymn to Tourach

4 Necropotence

1 Soul Burn

1 Safe Haven

1 Meekstone

1 Ashes to Ashes

1 Stromgald Cabal

George Baxter, Quarterfinalist [ | ]

“Baxter, a 23-year-old author (of several Magic strategy books) from Dallas, Texas, played an almost all-black speed/burn deck. Baxter included enough red mana to support direct damage and just enough green mana to play with four Erhnam Djinns.”

3 City of Brass

3 Karplusan Forest

1 Lava Tubes

2 Sulfurous Springs

Artifacts (3)

2 Barbed Sextant

Creatures (19)

1 Ihsan's Shade

4 Knight of Stromgald

2 Sengir Vampire

Other Spells (15)

4 Lightning Bolt

2 Dark Banishing

2 Ihsan's Shade

3 Red Elemental Blast

2 Tranquility

Preston Poulter, Semifinalist [ | ]

“Poulter, a 22-year-old chemistry graduate student from Irvine, California, played a variation of the tournament's prevalent green-white decks. With only nine creatures in his deck, Poulter used Aelopiles and Hurricanes for creature suppression and direct damage.”

2 Havenwood Battleground

2 Strip Mine

1 Nevinyrral's Disk

Creatures (10)

2 Autumn Willow

3 Elvish Archers

1 Spectral Bears

Other Spells (17)

2 Armageddon

3 Disenchant

2 Hurricane

1 Sylvan Library

1 Fellwar Stone

1 Armageddon

1 Disenchant

2 Reverse Damage

2 Essence Filter

Mark Justice, Quarterfinalist [ | ]

“Justice, a 25-year-old card shop owner from West Walley City, Utah, played a red/artifact control deck with a touch of white for Balance and Swords to Plowshares. The creatureless deck used Winter Orbs to lock down the opponent until the direct damage could finish them off.”

4 Dwarven Ruins

Artifacts (20)

1 Elkin Bottle

4 Howling Mine

4 Icy Manipulator

3 Winter Orb

3 Serrated Arrows

2 Eron the Relentless

3 Pyroblast

See also [ | ]

  • World Championship Decks
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  • Holiday Release
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Rakdos Midrange shines at Pro Tour March of the Machine top eight

Image of Danny Forster

A diverse Magic: The Gathering Standard Constructed meta and March of the Machine Draft led to an exciting day two as the Pro Tour top-eight were locked in at MagicCon Minneapolis on May 6.

The second MTG Pro Tour of the 2022-2023 season began on May 5 with over 250 of the best players from around the globe. Top performing decks heading into the tournament were Rakdos Midrange, Grixis Midrange, and Esper Legends.

Day one of the Pro Tour closed out with Jim Davis as the only undefeated player heading into day two. Following the three MOM Draft rounds Davis had slipped to an 8-3 record while former World Champions Nathan Steuer and Javier Dominguez were sitting in the top eight after 11 total rounds.

Who made the top eight at Pro Tour MOM ?

Dominguez was the first to lock up a top-eight slot, followed by teammates Karl Sarap and Simon Nielsen. All three MTG players piloted Rakdos Midrange throughout the Constructed Standard Swiss rounds at the Pro Tour. 

The final five Pro Tour top eight slots were determined through round 16, featuring five powerful matchups.

  • David Olsen (Five-Color Ramp) against Reid Duke (Rakdos Breach)
  • Daniel Goetschel (Rakdos Midrange) against Yiwen Chen (Azorius Soldiers)
  • Cain Rianhard (Rakdos Reanimator) against Yuuki Ichikawa (Grixis Reanimator)
  • André Judd (Esper Legends) against Autumn Burchett (Orzhov Midrange)
  • Nathan Steuer (Rakdos Midrange) against Brendon Johnson (Rakdos Midrange)

Five-Color Ramp , piloted by Olsen won out over Duke and his Rakdos Breach build.

The Pro Tour top eight continued to showcase some of the best MTG players in the world with Steuer beating Brendon Johnson, Burchett winning out over Judd, Chen taking out Goetschel, and Rianahrd defeating Ichikawa in the Grixis Reanimator mirror match.

Steuer’s win into the top eight at the Pro Tour increased the number of Rakdos Midrange decks to four. The other four slots contained one-of decks ranging from Five-Color Ramp to Azorius Soldiers. 

  • Javier Dominguez: Rakdos Midrange
  • Karl Sarap: Rakdos Midrange
  • Simon Nielsen: Rakdos Midrange
  • Nathan Steuer: Rakdos Midrange
  • David Olsen: Five-Color Ramp
  • Autumn Burchett: Orzhov Midrange
  • Yiwen Chen: Azorius Soldiers
  • Cain Rianhard: Rakdos Reanimator

Azorius Soldiers in the top eight was a surprise to many, despite the Standard deck putting up top finishes since the release of March of the Machine. Burchett’s Orzhov Midrange was another sleeper at the Pro Tour, as was Olsen’s Five-Color Ramp. 

Each of the top eight players earned an invite to the third MTG Pro Tour taking place in Barcelona from July 28 to 30, showcasing Lord of the Rings gameplay. They’ll also have a shot at becoming the March of the Machine Pro Tour Champion in the May 7 finals .

mtg pro tour deck

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MTG Arena Announcements – February 19, 2024

mtg pro tour deck

In this edition:

Watch Pro Tour Murders at Karlov Manor This Weekend!

Arena open: murders at karlov manor march 2–3, you can now import deck names, get daily mtg arena updates, event schedule.

Pro Tour Murders at Karlov Manor broadcast schedule, 2/23 Day 1: MKM Draft & Pioneer; 2/24 Day 2: MKM Draft & Pioneer; 2/25 Day 3: Pioneer Top 8 single elimination

The first Pro Tour of 2024 is happening this weekend during MagicCon: Chicago, February 23–25! The Pro Tour Murders at Karlov Manor competition will be streamed live at twitch.tv/magic , and there'll be plenty of social coverage from players, fans, and content creators using the hashtag #PTKarlov .

Coverage begins at 9 a.m. PT each day, Friday and Saturday. Then, Top 8 playoff coverage will begin on Sunday at 8 a.m. PT.

Check out the Pro Tour Murders at Karlov Manor Viewers Guide for all the details on how to watch.

mtg pro tour deck

Here's your first opportunity to put your Limited format skills with the latest set to the test! Arena Open: Murders at Karlov Manor happens Saturday and Sunday, March 2–3, and features Sealed and Draft matches.

The Arena Open is also where you can earn an invitation to the April Qualifier Weekend and as much as $2,000!

And everyone who enters receives the Warleaders Call sleeve featuring art by Aldo Dominguez!

Warleader's Call sleeve, art by Aldo Dominguez

Deck names can now be included when importing your deck files!

To use this feature, add an "About" section in your decklist file. Below that, add "Name" followed by the name of your deck. Your imported deck will appear with that name rather than the generic "Imported Deck."

For example, if you want to import your Mono-Red Aggro deck, the start of your decklist file might look like this:

1 About 2 Name Mono-Red Aggro 3 4 Deck 5 24 Mountain 6 4 Shock 7 …

This addition is completely optional, and decklist files without it will continue to successfully import. If you are a content creator that provides decklists designed for import into MTG Arena , please consider adding this section to your output!

Liliana's left eye close up with the text, Follow MTG Arena on Instagram and Facebook

Want to keep up with all things MTG Arena ? Follow us on our official Instagram , Facebook , and other social accounts to join in on the community's dreams and memes!

Events open at 8 a.m. PT on their starting dates (excluding Midweek Magic ) and close to entries at 8 a.m. PT (UTC-08:00) on the ending date shown unless otherwise noted.

Midweek Magic

Midweek Magic events open on Tuesdays at 2 p.m. PT and close to new entries on Thursdays at 2 p.m. PT (UTC-08:00).

  • February 20–22: On the Edge
  • February 27–29: Momir
  • March 12–15: Artisan Brawl

Quick Draft

  • February 17–27: Murders at Karlov Manor
  • February 27–March 12: Wilds of Eldraine

Other Events

  • February 27–March 5: Festival: Murders at Karlov Manor Story Decks
  • March 8–11: Standard Metagame Challenge
  • March 15–18: Historic Metagame Challenge
  • March 29–April 1: Explorer Metagame Challenge
  • April 5–8: Timeless Metagame Challenge

March Qualifier Events – Alchemy

  • March 16: Best-of-One Play-In
  • March 22: Best-of-Three Qualifier Play-In
  • March 23–24: Qualifier Weekend

Competitive Play Schedule

All times listed are Pacific time (UTC-08:00).

Qualifier Events

Qualifier Play-In events are single-day tournaments in which players compete to earn invitations to that month's Qualifier Weekend events.

Qualifier Weekend events are two-day events in which eligible players compete for invitations to upcoming Arena Championship events.

Qualifier tokens are delivered to your MTG Arena inbox. Remember to claim them before the event starts!

  • Qualifier Play-In (Best-of-One) March 16, 6 a.m. PT
  • Format: Alchemy
  • Qualifier Play-In (Best-of-Three) March 22, 6 a.m. PT–March 23, 3 a.m. PT
  • Qualifier Weekend March 23, 6 a.m. PT–March 24, 4 p.m. PT

The Arena Open Day One entry window begins at 6 a.m. PT and closes to new entries the following day at 3 a.m. PT (UTC-08:00). The Day Two entry window is 2 hours only, from 6 a.m. PT until 8 a.m. PT (UTC-08:00).

  • March 2: Day One, Murders at Karlov Manor Sealed (Best-of-One and Best-of-Three)
  • March 3: Day Two, Murders at Karlov Manor Draft (Best-of-Three)

Arena Championship

The Arena Championship is an invitation-only, two-day virtual event for players who earn invitations through Qualifier Weekend events.

  • Arena Championship 5 March 30, 2024 Who has qualified?

February 2024 Ranked Season

The February 2024 Ranked Season begins January 31 at 12:05 p.m. PT and ends February 29 at 12 p.m. PT (UTC-08:00).

  • Bronze Reward: 1 Murders at Karlov Manor pack
  • Silver Reward: 1 Murders at Karlov Manor pack + 500 gold
  • Gold Reward: 2 Murders at Karlov Manor packs + 1,000 gold + Lightning Helix card style
  • Platinum Reward: 3 Murders at Karlov Manor packs + 1,000 gold + Lightning Helix card style + Steamcore Scholar card style
  • Diamond Reward: 4 Murders at Karlov Manor packs + 1,000 gold + Lightning Helix card style + Steamcore Scholar card style
  • Mythic Reward: 5 Murders at Karlov Manor packs + 1,000 gold + Lightning Helix card style + Steamcore Scholar card style

Lightning Helix card style

Follow MTG Arena Social

Keep up with the latest MTG Arena news and announcements on:

  • Twitter @MTG_Arena
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Where is Modern in 2024? w/ Eli Loveman The MM Cast

We are back to talk all things Modern, rom the current meta to what needs to go. And to help us break it down we are joined by Magic Pro Tour winner Eli Loveman. Join in the conversation on our Discord! https://discord.com/invite/7zAZV8JK If you want to customize you deck even more check out the Alter Sleeves link below! It really helps support the show. https://altersleeves.com/themmcast Want to pick up any of new cards you saw in this week’s episode? Click over to TCGPlayer.com using our affiliate link here! It’s a free and easy way to support the show. Thanks! - https://t.co/spyomDMIF2 Looking to pick up some of the cards we discussed today? Use our link below to help support the show! https://channelfireball.com?ref=alexkessler Opening animation was done by Geoffrey Palmer. Follow him on Twitter: @livingcardsmtg  @livingcardsmtg816  ---- Contents ---- 0:00 - Intro Join The MMCast Patreon https://www.Patreon.com/TheMMCast Discord: https://discord.gg/fjYdTwS MMcast Twitch: twitch.tv/kesswylie Instagram: @TheMMCast TicTok: @TheMMPodcast Kess: Twitter: @Kesswylie Instagram: @Kess_Wylie Twitch: Twitch.tv/Kessco Ben: Twitter: @benbatemanmedia Instagram: @BenBatemanMedia Twitch: Twitch.tv/BenBatemanStreams Michael: Twitter @Dudardd Website: kess.co/themmcast Email: [email protected] Facebook: https://www.facebook.com/groups/170382890167965/?ref=share Produced by Time Traveler Media - https://www.timetravelermedia.com Learn more about your ad choices. Visit megaphone.fm/adchoices

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The Best MTG Decks From Regional Championship Denver

hahaha rainbow rhinos go brrrrrrrrrrr

By Mason Clark | @masoneclark | Published 2/16/2024 | 10 min read

This past weekend saw a flurry of Regional Championships occur in the United States, Canada, and Japan as many players look to lock their invite to the Pro Tour. With that, there's a pile of data and decklists for the Modern format from the previous weekend to sift through. Today, we'll be breaking down what happened and going over the three decks you need to keep an eye on moving forward in the format.

Let's begin by diving right into the hottest Modern deck to come out of this weekend!

Leyline Rhinos

mtg pro tour deck

This iteration of Rhinos — called Leyline (or Rainbow) Rhinos — was the breakout deck of the Regional Championship in Denver. All eyes turned to players such as Luis Scott Vargas and his innovative take on Rhinos , which he and other Magic Pro players, including Pascal Maynard, chose to play at their respective Regional Championship in Canada. While both players didn't have the tournament they wanted, they put up solid finishes with the build. With LSV Dropping at 7-4 and Pascal finishing 9th at the tournament in Canada.

Magic: The Gathering TCG Deck - Leyline Rhinos by Mack Endress

'Leyline Rhinos' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Mack Endress

Event: DreamHack Denver (US) Regional Championship

Rank: 3rd-4th

Market Price: $1095.03

If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.

Your opponents can't cast spells from anywhere other than their hands.

If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

({T}: Add {W}.)

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Create two 4/4 green Rhino creature tokens with trample.

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand.

{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

({T}: Add {U}.)

({T}: Add {U}, {B}, or {R}.) Xander's Lounge enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Flash When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.)

({T}: Add {U} or {R}.) Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}.

({T}: Add {G}.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn.

({T}: Add {G} or {U}.) Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Fire deals 2 damage divided as you choose among one or two targets. // Tap target permanent. Draw a card.

Results aside, this doesn't suggest the Leyline Rhinos build is bad. We saw Mack Endress finish in the Top 4 at the Denver Regional Championship before finally being taken down during the later stages of the tournament. Another Leyline Rhinos playe also won the 10K on-site on Sunday at DreamHack Denver with a slight variation of the build. Clearly, there is something to this strategy and it's not just a flash in the pan. Across the Denver Regional Championship, Rhinos had a 63% win rate, which is truly absurd when talking numbers in Magic. While you can credit some of this to strong players, those players don't normally rock a 63% win rate with the deck they all play. So, let's dive into the deck and see if we can pinpoint exactly what makes this strategy so appealing.

https://infinite.tcgplayer.com/article/robot/de39c198-0d75-4758-b360-a292bd0c33f4

As we covered in my last article, we discussed how Leyline of the Guildpact opens up a new style of deckbuilding. We also mentioned how, no matter what, we expected to see one thing be constant in these Leyline Rhino decks - four Scion of Draco . This Modern Horizons 2 card is a powerhouse when you assemble the combo by putting a Leyline of the Guildpact in play before the game has even begun. However, in the case of Rhinos, it actually does a great job of helping fix the curve of the deck and get you on board sooner. Applying pressure is the first step to winning with Rhinos, as at its core, it's a Tempo deck so this means there's an emphasis to deploy early threats and start attacking the opponent's life total. Combine that game plan with the powerful interaction of Leyline of the Guildpact and Scion of Draco , and suddenly, we have an almost-unkillable threat that also converts our Rhinos into equally hard-to-answer threats.

The addition of Scion of Draco really amplifies this aspect of the Rhinos strategy. No longer are you forced into poor interaction in the first few turns of the game, such as casting a Fire//Ice for tempo, where you can apply further pressure and run your opponent over instead. Obviously, this isn't a strict upgrade across the board, as you are losing some cards for other match-ups. So, this raises the question: should we play Leyline of the Guildpact in Rhinos?

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By adding these cards, you are sacrificing the opportunity to play another card like Tishana's Tidebinder to have the ability to wombo-combo the opponent. So far, the Magic community sentiment seems to be that; yes, the juice is worth the squeeze. A big part of this equation is that your Leyline of the Guildpact isn't that dead of a card if you draw it, as you can pitch the card to Force of Negation and Subtlety in the mainboard, or Force of Vigor in the sideboard instead. You probably don't want to keep in all your Leyline of the Guildpact for every match-up, but having access to such a back-breaking start in most game ones does have me hopeful for this iteration of Rhinos. The biggest thing you're losing is access to in the sideboard are cards like Blood Moon and Magus of the Moon , meaning you're going to be a bit weaker to decks like Amulet Titan, Tron, and Scapeshift. You still have tools versus those decks, but this is one of the cleaner ones. Luckily, plenty of those decks were not popular choices leading into the Regional Championships.

It's also worth mentioning that Leyline Rhinos now has access to cards like Leyline Binding , a premium removal spell, and something you're very happy to have access to. Before, you weren't great at answering tricky permanents like Planeswalkers if you didn't have Rhino tokens already on board. Only time will tell if Rhinos will maintain this absurd 63% win rate, but for now, all eyes are on it.

Golgari Yawgmoth

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Golgari Yawgmoth saw the most copies in the Top 8 at the Denver Regional Championships. Despite the room mostly being Temur and Leyline Rhinos, Golgari Yawgmoth saw solid representation despite its worst match-up dominating the field. Furthermore, I think Golgari Yawgmoth is the best deck in Modern right now, and honestly, most people who tell you that it's Temur (or Leyline) Rhinos are basically saying "Yawgmoth is really good, and I want the next best deck that beats up on it." Even with Rhinos being the most represented deck on both days at the Denver Regional Championships, Golgari Yawgmoth was still able to achieve these great finishes. This speaks one to its match-up spread across the format, but also how it can come prepared for decks like Rhinos and put up a decent fight.

Magic: The Gathering TCG Deck - Golgari Yawgmoth by Alessandro Smith

'Golgari Yawgmoth' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Alessandro Smith

Market Price: $1024.22

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.

Permanent cards in graveyards can't enter the battlefield. Players can't cast noncreature spells from graveyards or exile.

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.

Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.

Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

When Haywire Mite dies, you gain 2 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.

({T}: Add {B}.)

Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

Sacrifice Fulminator Mage: Destroy target nonbasic land.

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

{T}: Add {B}. Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.

What changed that put this solid Tier 2 deck on top of the Modern metagame? First was the release of Agatha's Soul Cauldron from Wilds of Eldriane. The Legendary Artifact made it so you essentially had many more copies of your two most important cards, Yawgmoth, Thran Physician and Grist, the Hunger Tide . With the addition of the Soul Cauldron, it allows you to have much more game against various counterspells and removal. It was so effective that Golgari Yawgmoth skyrocketed to a top deck in a time when both Fury and Up the Beanstalk were all over the metagame.

This brings us to our next big change with the banning of Up the Beanstalk and Fury , two cards that put Golgari Yawgmoth in a very awkward position. Up the Beanstalk meant Four-Color Omnath and Control builds could Evoke their high-impact Elementals with little care in the world. Thus, making it hard for the Golgari Yawgmoth player to create traction on the board. Meanwhile, the Fury ban also made it so your first few turns of committing to the board with Young Wolf s and Delighted Halfling weren't so easily undone. While it might not seem like the banning of these two cards would play a huge factor in the Modern metagame, but it's hard to undersell how effective Fury was against Golgari Yawgmoth, especially from Rakdos Evoke, which was often generating two Fury triggers thanks to Not Dead After All and company. By combining all of that with a quick clock in the form of a returned Fury and Dauthi Voidwalker , Golgari Yawgmoth had to fight hard for its wins. Fury was by no means a card Golgari Yawgmoth couldn't overcome in a game, but having a zero mana way to cleanly impact multiple creatures, or fight over Yawgmoth, Thran Physician and still do other things was definitely an obstacle and something that helped keep the deck in check.

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Golgari Yawgmoth is a creature combo strategy that can default into a solid Midrange plan, and this is the ultimate secret to playing the deck. So many players think that if they can remove Yawgmoth, Thran Physician the rest of the deck will collapse. And while this deck is definitely at its best with Yawgmoth in play, it can still win games without him most of the time, it's just much harder, and if your opponent's mana is tied up in trying to fight over Yawgmoth, Thran Physician all the time. Grist, the Hunger Tide is a very powerful Planeswalker that doubles as a threat and removal. An unchecked Grist will dominate the game or continue to strain your opponent's resources. Sometimes, Grist is a really good way to "bait" your opponent into interacting and lowering their shields so that Yawgmoth can stick around for longer. Having another card like this is very important to the success of Yawgmoth. Once you combine this with Agatha's Soul Cauldron from Wilds of Eldraine means a lot of your generic removal spells don't do much and sometimes actually end up putting you in a spot where things are worse off. Since now, they have "multiple" Grist, the Hunger Tide and Yawgmoth, Thran Physician on board.

Another hurdle for opposing decks is that the hate cards just don't line up well against Golgari Yawgmoth. You might turn off the synergies for a turn or two, but they can still play a traditional game plan. Cards such as Cursed Totem do move the needle, and that's a card that's only really good against Golgari Yawgmoth and Hardened Scales. As a result, this means that you can't just slap in some card that makes the Golgari Yawgmoth cease to function. It's just that resilient.

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Living End finished second place at the Denver Regional Championship and won the Japanese Regional Championships. It had a great Day 1 to Day 2 conversion rate at Denver, but what was the cause? Was it some new tech from Murders at Karlov Manor ? No, Living End hasn't adopted any new cards just yet. However, some players are talking about removing one of the weaker cyclers to add a Surveil Land. Since Living End is already playing a really low density of Lands on average — around 15-16 depending on the build — this makes sense given the Land cyclers, but going up one more Land that could Surveil a card away could yield some huge benefits.

While it's easy to focus on new cards and tech with Murders at Karlov Manor's release, Living End's success is simply due to its favorable position in the metagame at the time of publication.

Magic: The Gathering TCG Deck - Living End by Aiden Lamson

'Living End' - constructed deck list and prices for the Magic: The Gathering Trading Card Game from TCGplayer Infinite!

Created By: Aiden Lamson

Market Price: $800.95

Trample Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Reach When Generous Ent enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand.

Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.)

Creatures your opponents control get -1/-0. {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Suspend 3—{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Flash Flying Brazen Borrower can block only creatures with flying.

Each land is a Swamp in addition to its other land types.

Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand.

When Ingot Chewer enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Admittedly, I'm someone who falls victim to what I am about to say a lot, and that is (I think) Living End is often underplayed in Modern. The deck is rather powerful and does a great job of putting opponents to the test. When discussing Golgari Yawgmoth, we said it doesn't really fold to any hate, and the strategy can continue to do its thing. However, the same can't be said for Living End. The strategy definitely has the tools to fight through hate, but so often this deck isn't really functioning which is one of the biggest flaws of playing it. Often the cause of this is we see Living End do well for a few weeks and then become relegated to the corners of the Modern metagame once again, as players begin to pack sufficient hate. A common trend in Modern is that Temur (or now, Leyline) Rhinos will position itself as a top dog in the meta, and Living End will rise to beat it.

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Heading into the Regional Championship weekend was the condition the Modern metagame was in. We also had two of the other top four decks be decent match-ups for Living End, in the form of Golgari Yawgmoth and Amulet Titan. I expect Living End to do what it always does, which continues to do well until players put the appropriate answers back into their lists. For some players, the idea of playing a deck that is a meta call is very unsettling and anxiety-inducing, but I think that sometimes you just need to be able to pull that trigger and trust your gut. We saw numerous players achieve this over the weekend and were heavily rewarded.

No joke, this is a weird time in Modern. We will still have various Magic Online events and other smaller tournaments before the release of Modern Horizons 3 in June, and honestly, this feels like a sunset moment. However, I'm excited to see how the format plays out leading into Modern Horizons 3, but until then, a lot of metagame churn and changes can still occur! 

IMAGES

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  2. MTG Pro Tour Philadelphia Deck Tech "Deathcloud Rock" by Antonino De

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VIDEO

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COMMENTS

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